Anphillia Exodus
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Anphillia Exodus

NWN 1 Faction roleplay PW using CEP v2.3
 
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 Harper Scout Abilities

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Thonil
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Thonil


Join date : 2009-04-29
Location : UK

Harper Scout Abilities Empty
PostSubject: Harper Scout Abilities   Harper Scout Abilities Icon_minitimeWed Apr 29, 2009 4:08 am

Harper Scout abilities have been expanded and modified on Anphillia Exodus in order to make them all a little more useful:

Deneir's Eye

The Harper Scout grants a target a bonus to all skills equal to the Harper Scout's caster level, for two turns per Harper Scout level.

Use Progression
Level 2: 1 Use/Day

Rakshasa's Eye (Replaces Sleep)

The Harper Scout grants a target true seeing for 5 Rounds + 1 Round / 2 Harper Scout levels.

Use Progression
Level 2: 1 Use/Day
Level 5: 2 Uses/Day
Level 7: 3 Uses/Day

Cat's Grace

The Harper Scout grants a target +2 dexterity for one turn per Harper Scout level.

Use Progression
Level 3: 1 Use/Day
Level 7: 2 Uses/Day
Level 10: 3 Uses/Day

Tymora's Smile

The Harper Scout grants a target +1 AB, +1 bludgeoning damage, and +2 universal saves for two turns per Harper Scout level. If the caster has 10 Harper Scout levels, all of these bonuses are increased by one.

Use Progression
Level 3: 1 Use/Day

Eagle's Splendor

The Harper Scout grants a target +2 charisma for one turn per Harper Scout level.

Use Progression
Level 4: 2 Uses/Day
Level 7: 3 Uses/Day

Lliira's Heart

The Harper Scout grants a target (Harper Scout levels)/+6 damage reduction for one turn per Harper Scout level. The effects of this ability end after the target has absorbed 100 damage + 10 damage per Harper Scout level.

Use Progression
Level 4: 1 Use/Day

Benzo's Luck (Replaces Craft Harper Item)

The Harper Scout gains +2 strength, +4 to saves vs. death magic, +1 AB + 1 AB / 5 Harper Scout levels, and +1 positive damage / 5 Harper Scout levels for 5 Rounds + 1 Round / 2 Harper Scout levels.

Use Progression
Level 5: 3 Uses/Day

Invisibility

The Harper Scout grants 50% Concealment + (Charisma Modifier / 2)% Concealment to a target for two turns per Harper Scout levels

Use Progression
Level 5: 1 Use/Day
Level 7: 2 Uses/Day

Note that Harper Scout abilities cannot be dispelled.
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