Craft Poison:
Craft Weak Poison.
Prerequisite: Use Poison.
Cost: 25 gp.
Item: One vial.
Use: Targeted item can be either a weapon or ammo.
Effect: 1d2 loss to Ability vs Fort save DC 16.
Duration: Crafted ones last twice as long as storebought ones. 7*2 Turns.
Special: Three types can be created. With either Dex,Con or STR dmg.
Craft Mild Poison.
Prerequisite: Use Poison 2 Assassin or 3 BG.
Effect: 1d2 loss to Ability vs Fort save DC 18.
Cost: 75 gp.
Item: One vial.
Use: Targeted item can be either a weapon or ammo.
Duration: Crafted ones last twice as long as storebought ones. 7*2 Turns.
Special: Three types can be created. With either Dex,Con or STR dmg.
Craft Average Poison.
Prerequisite: Use Poison 3 Assassin or 5 BG.
Effect: 1d2 loss to Ability vs Fort save DC 20.
Cost: 250 gp.
Item: One vial.
Use: Targeted item can be either a weapon or ammo.
Duration: Crafted ones last twice as long as storebought ones. 7*2 Turns.
Special: Three types can be created. With either Dex,Con or STR dmg.
Craft Strong Poison.
Prerequisite: Use Poison 4 Assassin or 7 BG.
Effect: 1d2 loss to Ability vs Fort save DC 22.
Cost: 500 gp.
Item: One vial.
Use: Targeted item can be either a weapon or ammo.
Duration: Crafted ones last twice as long as storebought ones. 7*2 Turns.
Special: Three types can be created. With either Dex,Con or STR dmg.
Craft Very Strong Poison.
Prerequisite: Use Poison 5 Assassin or 9 BG.
Effect: 1d2 loss to Ability vs Fort save DC 24.
Cost: 750 gp.
Item: One vial.
Use: Targeted item can be either a weapon or ammo.
Duration: Crafted ones last twice as long as storebought ones. 7*2 Turns.
Special: Three types can be created. With either Dex,Con or STR dmg.
Craft Deadly Poison.
Prerequisite: Use Poison 11 Assassin or 15 BG.
Effect: 1d2 loss to Ability vs Fort save DC 26.
Cost: 1000 gp.
Item: One vial.
Use: Targeted item can be either a weapon or ammo.
Duration: Crafted ones last twice as long as storebought ones. 7*2 Turns.
Special: Three types can be created. With either Dex,Con or STR dmg.
Create a Divine Touch Stone:
Craft Plain Stones.
Prerequisite: Turn Undead or 2 CoT.
Cost: 25 gp.
Item: One stone.
Use: Targeted item can be either a weapon or ammo.
Effect: Adds a property to an item. Effect DC is 14.
Duration: (Paladin levels + CoT's levels)/3 + 5 Turns.
Types: Three types can be created. With either Doom,Slow or Fear On Hit. The duration of the On Hit-effect is 2 rounds with a 50% chance of attempting to affect the victim.
Special: The stone is linked to it's creator. No one else can use it. There cannot be more than one of the three effects listed above on a single item, may they be added by stones or any other means.
Craft Falling Stones.
Prerequisite: 4 CoT or 7 Paladin.
Cost: 75 gp.
Item: One stone.
Use: Targeted item can be either a weapon or ammo.
Effect: Adds a property to an item. Effect DC is 18.
Duration: (Paladin levels + CoT's levels)/3 + 5 Turns.
Types: Three types can be created. With either Doom,Slow or Fear On Hit. The duration of the On Hit-effect is 2 rounds with a 50% chance of attempting to affect the victim.
Special: The stone is linked to it's creator. No one else can use it. There cannot be more than one of the three effects listed above on a single item, may they be added by stones or any other means.
Craft Trembling Stones.
Prerequisite: 6 CoT or 9 Paladin.
Cost: 250 gp.
Item: One stone.
Use: Targeted item can be either a weapon or ammo.
Effect: Adds a property to an item. Effect DC is 22.
Duration: (Paladin levels + CoT's levels)/3 + 5 Turns.
Types: Three types can be created. With either Doom,Slow or Fear On Hit. The duration of the On Hit-effect is 2 rounds with a 50% chance of attempting to affect the victim.
Special: The stone is linked to it's creator. No one else can use it. There cannot be more than one of the three effects listed above on a single item, may they be added by stones or any other means.
Craft Draining Stones.
Prerequisite: 11 CoT or 20 Paladin.
Cost: 500 gp.
Item: One stone.
Use: Targeted item can be either a weapon or ammo.
Effect: Adds a property to an item. Effect DC is 26.
Duration: (Paladin levels + CoT's levels)/3 + 5 Turns.
Types: Three types can be created. With either Doom,Slow or Fear On Hit. The duration of the On Hit-effect is 2 rounds with a 50% chance of attempting to affect the victim.
Special: The stone is linked to it's creator. No one else can use it. There cannot be more than one of the three effects listed above on a single item, may they be added by stones or any other means.