Rugnarie
Join date : 2009-05-21 Age : 36 Location : Sudetenland!
| Subject: Death bug Fri Feb 26, 2010 11:09 am | |
| I was told you know about it, but got screen with server message, if that helps you anyhow... | |
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J. Persinne Staff
Join date : 2009-04-29 Age : 36 Location : Seattle, WA, USA
| Subject: Re: Death bug Fri Feb 26, 2010 2:14 pm | |
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J. Persinne Staff
Join date : 2009-04-29 Age : 36 Location : Seattle, WA, USA
| Subject: Re: Death bug Fri Feb 26, 2010 4:18 pm | |
| Screenshots like these help a great deal with figuring out where things went wrong. Cheers for that.
Not incidentally, the really annoying thing about TMI errors is they can mean one of two things:
They can mean that there's an oversight in the script that allows it to loop infinitely (or nearly infinitely),
-or-
They can mean that the script is somewhat taxing, so the module's simply feeling a little bitchy about it.
I've cleaned up the death script and temporarily disabled the faction PvP kill messages (which are the only thing we really added to the death script this update, though they're slightly more taxing than the Genesis version as they check area as well; note that this also means PvP experience will be disabled temporarily) to rule out the possibility that it's the latter. I'll also take another serious look at the code this evening when I'm sufficiently caffeinated, to rule out the former. | |
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